Boutique Game Studio — Shoreditch, London

Worlds worth returning to, engineered rune by rune.

EtherRuneWorld is a Shoreditch studio building bespoke RPGs, competitive multiplayer worlds, and the live-ops that keep players coming back — for publishers and independent studios across the UK.

9 yrs

Shipping games

24M+

Players reached

31

Titles launched

Concept art from an EtherRuneWorld fantasy title

Our Mission

We build games with the craft of a jeweller and the ambition of a world-builder.

Founded on Leonard Street in 2017, EtherRuneWorld exists to prove that small teams can ship extraordinary games. We pair narrative designers, systems engineers, and live-ops specialists on a single floor so ideas move from whiteboard to build in days, not quarters. Every title we touch is measured against one question: will players still be talking about it a year from now?

Player-first design

We prototype mechanics with real players in our Shoreditch playtest lab every Thursday before a single line of production code is written.

Engineering that lasts

Deterministic netcode, rollback multiplayer, and observable live services — the unglamorous work that keeps a launch stable at 3am.

Long-tail live ops

Seasons, events, and economy tuning informed by weekly cohort data, so your game grows for years rather than spiking and fading.

What We Do

End-to-end game development, from first sketch to live season.

  • Full-Cycle Game Production

    Concept, vertical slice, and full production for PC and console. Dedicated pod of 6–10 across design, art, and engineering. From £120,000 per milestone.

  • Multiplayer & Netcode Engineering

    Rollback netcode, dedicated server fleets, matchmaking, and anti-cheat for competitive titles. Typical engagement 4–9 months, from £85,000.

  • Live Ops & Season Design

    Battle passes, live events, and economy balancing driven by weekly cohort analytics. Retainer from £9,500 / month, 3-month minimum.

  • Art Direction & Concept

    Character, environment, and UI art with a signature painterly style. Style guides and asset pipelines included. Sprints from £14,000.

Selected Work

A few of the worlds we have shipped.

Runebound Ascension — Story-driven RPG · PC & Console

Story-driven RPG · PC & Console

Runebound Ascension

1.2M copies sold in the first quarter, 92% positive reviews.

Aether Clash — Competitive 5v5 · Cross-platform

Competitive 5v5 · Cross-platform

Aether Clash

Rollback netcode holding sub-40ms rollups across 3 regions.

Hollow Tide — Co-op survival · Early Access

Co-op survival · Early Access

Hollow Tide

340k wishlists converted at a 28% day-one rate.

Lantern & Lore — Cozy sim · Mobile & Switch

Cozy sim · Mobile & Switch

Lantern & Lore

Day-30 retention of 19% after our live-ops overhaul.

Kind Words

Studios and publishers who trusted us with their worlds.

"EtherRuneWorld took our messy prototype and shipped a vertical slice in eleven weeks. The playtest discipline alone reshaped how our whole studio works."

Marcus D.

Executive Producer, Camden · March 2025

"Their netcode team saved our launch. We went from rage-quit rollbacks to a genuinely competitive experience that our esports partners could stand behind."

Priya S.

Studio Director, Manchester · November 2024

"The live-ops retainer paid for itself in one season. Day-30 retention nearly doubled and the economy finally stopped leaking. Utterly professional team."

Tom H.

Head of Product, Brighton · August 2024

Get In Touch

Tell us about the world you want to build.

We take on a handful of projects each year. Share a few details and our production lead will reply within two working days. Studio hours are Monday to Friday, 9:30am–6:00pm.